This damage calculator was one of my forays into complex game systems modeling in spreadsheets. It uses the damage formula for the Gen 5+ Pokémon games, which can be found here, and allows you to calculate the outcome of a wide variety of Pokémon, stat, move, and condition combinations
Feel free to make a copy of the sheet and try it out for yourself.
This character is an exploration of a potential kit for a character within the hero shooter genre. It includes the following:
LMB: Auto Rifle - Charges Rock Gun
RMB: Rock Gun - Places down a rock pillar
Space: Variable Jump - Hold to increase max jump height
Shift: Slam - Dive into the ground, shattering rock pillars
F: Rock Wall - Places down a wall of rock pillars
If you'd like to test it out for yourself, you can find it here.